I’m a software engineer who enjoys building practical software and turning ideas into products people can actually use. My experience spans backend and full-stack development, from building APIs and data-driven systems to working on AI-powered applications and production platforms. I’ve worked across different stages of a product, including development, debugging, deployment, and improving existing systems.
More recently, I’ve been working on ChessWorld AI, where I contribute to building and improving a platform for chess players, organizers, and tournaments. I like working on problems that sit between software engineering and real-world use cases, and I’m always looking for opportunities to learn, build, and make things better.